1. Rules
1.1 Versus
- Every versus has two fighters against in time.
- Every fighter can consume energy to do the following actions:
- Parry: raise shield to protect from bullet.
- Dodge: move fighter to dodge bullet.
- Attack: shoot bullet to kick the other fighter out of bound.
- Energy will automatically regenerate over time.
- Lose/Draw/Win:
- If a fighter is kicked out of arena, it loses.
- If both two fighters stay inside arena when timer is out, the fighter which has moved longer distance wins.
1.2 Survive
- Each versus (i.e. a pair of fighters) will against with two rounds by swapping position.
- For versus with even id (e.g. "< 000000 >", "< 000002 >", "< 000004 >"), a fighter must win both rounds to survive.
- For versus with odd id (e.g. "< 000001 >", "< 000003 >"), a fighter only needs win one round to survive.
2. Operation
2.1 Keyboard
- Press "F": become fullscreen.
2.2 Mouse
- Double click: become fullscreen.
2.3 Touch
- Double tap: become fullscreen.